6#include <glbinding/gl/functions.h>
15using gl::glAreTexturesResident;
16using gl::glArrayElement;
18using gl::glBindTexture;
24using gl::glClearAccum;
25using gl::glClearColor;
26using gl::glClearDepth;
27using gl::glClearIndex;
28using gl::glClearStencil;
63using gl::glColorMaterial;
64using gl::glColorPointer;
65using gl::glCopyPixels;
66using gl::glCopyTexImage1D;
67using gl::glCopyTexImage2D;
68using gl::glCopyTexSubImage1D;
69using gl::glCopyTexSubImage2D;
70using gl::glCopyTexSubImage3D;
72using gl::glDeleteLists;
73using gl::glDeleteTextures;
76using gl::glDepthRange;
78using gl::glDisableClientState;
79using gl::glDrawArrays;
80using gl::glDrawBuffer;
81using gl::glDrawElements;
82using gl::glDrawPixels;
83using gl::glDrawRangeElements;
85using gl::glEdgeFlagPointer;
88using gl::glEnableClientState;
91using gl::glEvalCoord1d;
92using gl::glEvalCoord1dv;
93using gl::glEvalCoord1f;
94using gl::glEvalCoord1fv;
95using gl::glEvalCoord2d;
96using gl::glEvalCoord2dv;
97using gl::glEvalCoord2f;
98using gl::glEvalCoord2fv;
100using gl::glEvalMesh2;
101using gl::glEvalPoint1;
102using gl::glEvalPoint2;
103using gl::glFeedbackBuffer;
110using gl::glFrontFace;
113using gl::glGenTextures;
114using gl::glGetBooleanv;
115using gl::glGetClipPlane;
116using gl::glGetDoublev;
118using gl::glGetFloatv;
119using gl::glGetIntegerv;
120using gl::glGetLightfv;
121using gl::glGetLightiv;
125using gl::glGetMaterialfv;
126using gl::glGetMaterialiv;
127using gl::glGetPixelMapfv;
128using gl::glGetPixelMapuiv;
129using gl::glGetPixelMapusv;
130using gl::glGetPointerv;
131using gl::glGetPolygonStipple;
132using gl::glGetString;
133using gl::glGetTexEnvfv;
134using gl::glGetTexEnviv;
135using gl::glGetTexGendv;
136using gl::glGetTexGenfv;
137using gl::glGetTexGeniv;
138using gl::glGetTexImage;
139using gl::glGetTexLevelParameterfv;
140using gl::glGetTexLevelParameteriv;
141using gl::glGetTexParameterfv;
142using gl::glGetTexParameteriv;
150using gl::glIndexMask;
151using gl::glIndexPointer;
156using gl::glInitNames;
157using gl::glInterleavedArrays;
158using gl::glIsEnabled;
160using gl::glIsTexture;
165using gl::glLightModelf;
166using gl::glLightModelfv;
167using gl::glLightModeli;
168using gl::glLightModeliv;
169using gl::glLineStipple;
170using gl::glLineWidth;
172using gl::glLoadIdentity;
173using gl::glLoadMatrixd;
174using gl::glLoadMatrixf;
181using gl::glMapGrid1d;
182using gl::glMapGrid1f;
183using gl::glMapGrid2d;
184using gl::glMapGrid2f;
185using gl::glMaterialf;
186using gl::glMaterialfv;
187using gl::glMateriali;
188using gl::glMaterialiv;
189using gl::glMatrixMode;
190using gl::glMultMatrixd;
191using gl::glMultMatrixf;
194using gl::glNormal3bv;
196using gl::glNormal3dv;
198using gl::glNormal3fv;
200using gl::glNormal3iv;
202using gl::glNormal3sv;
203using gl::glNormalPointer;
205using gl::glPassThrough;
206using gl::glPixelMapfv;
207using gl::glPixelMapuiv;
208using gl::glPixelMapusv;
209using gl::glPixelStoref;
210using gl::glPixelStorei;
211using gl::glPixelTransferf;
212using gl::glPixelTransferi;
213using gl::glPixelZoom;
214using gl::glPointSize;
215using gl::glPolygonMode;
216using gl::glPolygonOffset;
217using gl::glPolygonStipple;
218using gl::glPopAttrib;
219using gl::glPopClientAttrib;
220using gl::glPopMatrix;
222using gl::glPrioritizeTextures;
223using gl::glPushAttrib;
224using gl::glPushClientAttrib;
225using gl::glPushMatrix;
227using gl::glRasterPos2d;
228using gl::glRasterPos2dv;
229using gl::glRasterPos2f;
230using gl::glRasterPos2fv;
231using gl::glRasterPos2i;
232using gl::glRasterPos2iv;
233using gl::glRasterPos2s;
234using gl::glRasterPos2sv;
235using gl::glRasterPos3d;
236using gl::glRasterPos3dv;
237using gl::glRasterPos3f;
238using gl::glRasterPos3fv;
239using gl::glRasterPos3i;
240using gl::glRasterPos3iv;
241using gl::glRasterPos3s;
242using gl::glRasterPos3sv;
243using gl::glRasterPos4d;
244using gl::glRasterPos4dv;
245using gl::glRasterPos4f;
246using gl::glRasterPos4fv;
247using gl::glRasterPos4i;
248using gl::glRasterPos4iv;
249using gl::glRasterPos4s;
250using gl::glRasterPos4sv;
251using gl::glReadBuffer;
252using gl::glReadPixels;
261using gl::glRenderMode;
267using gl::glSelectBuffer;
268using gl::glShadeModel;
269using gl::glStencilFunc;
270using gl::glStencilMask;
271using gl::glStencilOp;
272using gl::glTexCoord1d;
273using gl::glTexCoord1dv;
274using gl::glTexCoord1f;
275using gl::glTexCoord1fv;
276using gl::glTexCoord1i;
277using gl::glTexCoord1iv;
278using gl::glTexCoord1s;
279using gl::glTexCoord1sv;
280using gl::glTexCoord2d;
281using gl::glTexCoord2dv;
282using gl::glTexCoord2f;
283using gl::glTexCoord2fv;
284using gl::glTexCoord2i;
285using gl::glTexCoord2iv;
286using gl::glTexCoord2s;
287using gl::glTexCoord2sv;
288using gl::glTexCoord3d;
289using gl::glTexCoord3dv;
290using gl::glTexCoord3f;
291using gl::glTexCoord3fv;
292using gl::glTexCoord3i;
293using gl::glTexCoord3iv;
294using gl::glTexCoord3s;
295using gl::glTexCoord3sv;
296using gl::glTexCoord4d;
297using gl::glTexCoord4dv;
298using gl::glTexCoord4f;
299using gl::glTexCoord4fv;
300using gl::glTexCoord4i;
301using gl::glTexCoord4iv;
302using gl::glTexCoord4s;
303using gl::glTexCoord4sv;
304using gl::glTexCoordPointer;
315using gl::glTexImage1D;
316using gl::glTexImage2D;
317using gl::glTexImage3D;
318using gl::glTexParameterf;
319using gl::glTexParameterfv;
320using gl::glTexParameteri;
321using gl::glTexParameteriv;
322using gl::glTexSubImage1D;
323using gl::glTexSubImage2D;
324using gl::glTexSubImage3D;
325using gl::glTranslated;
326using gl::glTranslatef;
328using gl::glVertex2dv;
330using gl::glVertex2fv;
332using gl::glVertex2iv;
334using gl::glVertex2sv;
336using gl::glVertex3dv;
338using gl::glVertex3fv;
340using gl::glVertex3iv;
342using gl::glVertex3sv;
344using gl::glVertex4dv;
346using gl::glVertex4fv;
348using gl::glVertex4iv;
350using gl::glVertex4sv;
351using gl::glVertexPointer;
Definition gl12/bitfield.h:11