6#include <glbinding/gl/functions.h>
14using gl::glActiveTexture;
16using gl::glAreTexturesResident;
17using gl::glArrayElement;
19using gl::glBindTexture;
21using gl::glBlendColor;
22using gl::glBlendEquation;
24using gl::glBlendFuncSeparate;
28using gl::glClearAccum;
29using gl::glClearColor;
30using gl::glClearDepth;
31using gl::glClearIndex;
32using gl::glClearStencil;
33using gl::glClientActiveTexture;
68using gl::glColorMaterial;
69using gl::glColorPointer;
70using gl::glCompressedTexImage1D;
71using gl::glCompressedTexImage2D;
72using gl::glCompressedTexImage3D;
73using gl::glCompressedTexSubImage1D;
74using gl::glCompressedTexSubImage2D;
75using gl::glCompressedTexSubImage3D;
76using gl::glCopyPixels;
77using gl::glCopyTexImage1D;
78using gl::glCopyTexImage2D;
79using gl::glCopyTexSubImage1D;
80using gl::glCopyTexSubImage2D;
81using gl::glCopyTexSubImage3D;
83using gl::glDeleteLists;
84using gl::glDeleteTextures;
87using gl::glDepthRange;
89using gl::glDisableClientState;
90using gl::glDrawArrays;
91using gl::glDrawBuffer;
92using gl::glDrawElements;
93using gl::glDrawPixels;
94using gl::glDrawRangeElements;
96using gl::glEdgeFlagPointer;
99using gl::glEnableClientState;
102using gl::glEvalCoord1d;
103using gl::glEvalCoord1dv;
104using gl::glEvalCoord1f;
105using gl::glEvalCoord1fv;
106using gl::glEvalCoord2d;
107using gl::glEvalCoord2dv;
108using gl::glEvalCoord2f;
109using gl::glEvalCoord2fv;
110using gl::glEvalMesh1;
111using gl::glEvalMesh2;
112using gl::glEvalPoint1;
113using gl::glEvalPoint2;
114using gl::glFeedbackBuffer;
117using gl::glFogCoordd;
118using gl::glFogCoorddv;
119using gl::glFogCoordf;
120using gl::glFogCoordfv;
121using gl::glFogCoordPointer;
126using gl::glFrontFace;
129using gl::glGenTextures;
130using gl::glGetBooleanv;
131using gl::glGetClipPlane;
132using gl::glGetCompressedTexImage;
133using gl::glGetDoublev;
135using gl::glGetFloatv;
136using gl::glGetIntegerv;
137using gl::glGetLightfv;
138using gl::glGetLightiv;
142using gl::glGetMaterialfv;
143using gl::glGetMaterialiv;
144using gl::glGetPixelMapfv;
145using gl::glGetPixelMapuiv;
146using gl::glGetPixelMapusv;
147using gl::glGetPointerv;
148using gl::glGetPolygonStipple;
149using gl::glGetString;
150using gl::glGetTexEnvfv;
151using gl::glGetTexEnviv;
152using gl::glGetTexGendv;
153using gl::glGetTexGenfv;
154using gl::glGetTexGeniv;
155using gl::glGetTexImage;
156using gl::glGetTexLevelParameterfv;
157using gl::glGetTexLevelParameteriv;
158using gl::glGetTexParameterfv;
159using gl::glGetTexParameteriv;
167using gl::glIndexMask;
168using gl::glIndexPointer;
173using gl::glInitNames;
174using gl::glInterleavedArrays;
175using gl::glIsEnabled;
177using gl::glIsTexture;
182using gl::glLightModelf;
183using gl::glLightModelfv;
184using gl::glLightModeli;
185using gl::glLightModeliv;
186using gl::glLineStipple;
187using gl::glLineWidth;
189using gl::glLoadIdentity;
190using gl::glLoadMatrixd;
191using gl::glLoadMatrixf;
193using gl::glLoadTransposeMatrixd;
194using gl::glLoadTransposeMatrixf;
200using gl::glMapGrid1d;
201using gl::glMapGrid1f;
202using gl::glMapGrid2d;
203using gl::glMapGrid2f;
204using gl::glMaterialf;
205using gl::glMaterialfv;
206using gl::glMateriali;
207using gl::glMaterialiv;
208using gl::glMatrixMode;
209using gl::glMultiDrawArrays;
210using gl::glMultiDrawElements;
211using gl::glMultiTexCoord1d;
212using gl::glMultiTexCoord1dv;
213using gl::glMultiTexCoord1f;
214using gl::glMultiTexCoord1fv;
215using gl::glMultiTexCoord1i;
216using gl::glMultiTexCoord1iv;
217using gl::glMultiTexCoord1s;
218using gl::glMultiTexCoord1sv;
219using gl::glMultiTexCoord2d;
220using gl::glMultiTexCoord2dv;
221using gl::glMultiTexCoord2f;
222using gl::glMultiTexCoord2fv;
223using gl::glMultiTexCoord2i;
224using gl::glMultiTexCoord2iv;
225using gl::glMultiTexCoord2s;
226using gl::glMultiTexCoord2sv;
227using gl::glMultiTexCoord3d;
228using gl::glMultiTexCoord3dv;
229using gl::glMultiTexCoord3f;
230using gl::glMultiTexCoord3fv;
231using gl::glMultiTexCoord3i;
232using gl::glMultiTexCoord3iv;
233using gl::glMultiTexCoord3s;
234using gl::glMultiTexCoord3sv;
235using gl::glMultiTexCoord4d;
236using gl::glMultiTexCoord4dv;
237using gl::glMultiTexCoord4f;
238using gl::glMultiTexCoord4fv;
239using gl::glMultiTexCoord4i;
240using gl::glMultiTexCoord4iv;
241using gl::glMultiTexCoord4s;
242using gl::glMultiTexCoord4sv;
243using gl::glMultMatrixd;
244using gl::glMultMatrixf;
245using gl::glMultTransposeMatrixd;
246using gl::glMultTransposeMatrixf;
249using gl::glNormal3bv;
251using gl::glNormal3dv;
253using gl::glNormal3fv;
255using gl::glNormal3iv;
257using gl::glNormal3sv;
258using gl::glNormalPointer;
260using gl::glPassThrough;
261using gl::glPixelMapfv;
262using gl::glPixelMapuiv;
263using gl::glPixelMapusv;
264using gl::glPixelStoref;
265using gl::glPixelStorei;
266using gl::glPixelTransferf;
267using gl::glPixelTransferi;
268using gl::glPixelZoom;
269using gl::glPointParameterf;
270using gl::glPointParameterfv;
271using gl::glPointParameteri;
272using gl::glPointParameteriv;
273using gl::glPointSize;
274using gl::glPolygonMode;
275using gl::glPolygonOffset;
276using gl::glPolygonStipple;
277using gl::glPopAttrib;
278using gl::glPopClientAttrib;
279using gl::glPopMatrix;
281using gl::glPrioritizeTextures;
282using gl::glPushAttrib;
283using gl::glPushClientAttrib;
284using gl::glPushMatrix;
286using gl::glRasterPos2d;
287using gl::glRasterPos2dv;
288using gl::glRasterPos2f;
289using gl::glRasterPos2fv;
290using gl::glRasterPos2i;
291using gl::glRasterPos2iv;
292using gl::glRasterPos2s;
293using gl::glRasterPos2sv;
294using gl::glRasterPos3d;
295using gl::glRasterPos3dv;
296using gl::glRasterPos3f;
297using gl::glRasterPos3fv;
298using gl::glRasterPos3i;
299using gl::glRasterPos3iv;
300using gl::glRasterPos3s;
301using gl::glRasterPos3sv;
302using gl::glRasterPos4d;
303using gl::glRasterPos4dv;
304using gl::glRasterPos4f;
305using gl::glRasterPos4fv;
306using gl::glRasterPos4i;
307using gl::glRasterPos4iv;
308using gl::glRasterPos4s;
309using gl::glRasterPos4sv;
310using gl::glReadBuffer;
311using gl::glReadPixels;
320using gl::glRenderMode;
323using gl::glSampleCoverage;
327using gl::glSecondaryColor3b;
328using gl::glSecondaryColor3bv;
329using gl::glSecondaryColor3d;
330using gl::glSecondaryColor3dv;
331using gl::glSecondaryColor3f;
332using gl::glSecondaryColor3fv;
333using gl::glSecondaryColor3i;
334using gl::glSecondaryColor3iv;
335using gl::glSecondaryColor3s;
336using gl::glSecondaryColor3sv;
337using gl::glSecondaryColor3ub;
338using gl::glSecondaryColor3ubv;
339using gl::glSecondaryColor3ui;
340using gl::glSecondaryColor3uiv;
341using gl::glSecondaryColor3us;
342using gl::glSecondaryColor3usv;
343using gl::glSecondaryColorPointer;
344using gl::glSelectBuffer;
345using gl::glShadeModel;
346using gl::glStencilFunc;
347using gl::glStencilMask;
348using gl::glStencilOp;
349using gl::glTexCoord1d;
350using gl::glTexCoord1dv;
351using gl::glTexCoord1f;
352using gl::glTexCoord1fv;
353using gl::glTexCoord1i;
354using gl::glTexCoord1iv;
355using gl::glTexCoord1s;
356using gl::glTexCoord1sv;
357using gl::glTexCoord2d;
358using gl::glTexCoord2dv;
359using gl::glTexCoord2f;
360using gl::glTexCoord2fv;
361using gl::glTexCoord2i;
362using gl::glTexCoord2iv;
363using gl::glTexCoord2s;
364using gl::glTexCoord2sv;
365using gl::glTexCoord3d;
366using gl::glTexCoord3dv;
367using gl::glTexCoord3f;
368using gl::glTexCoord3fv;
369using gl::glTexCoord3i;
370using gl::glTexCoord3iv;
371using gl::glTexCoord3s;
372using gl::glTexCoord3sv;
373using gl::glTexCoord4d;
374using gl::glTexCoord4dv;
375using gl::glTexCoord4f;
376using gl::glTexCoord4fv;
377using gl::glTexCoord4i;
378using gl::glTexCoord4iv;
379using gl::glTexCoord4s;
380using gl::glTexCoord4sv;
381using gl::glTexCoordPointer;
392using gl::glTexImage1D;
393using gl::glTexImage2D;
394using gl::glTexImage3D;
395using gl::glTexParameterf;
396using gl::glTexParameterfv;
397using gl::glTexParameteri;
398using gl::glTexParameteriv;
399using gl::glTexSubImage1D;
400using gl::glTexSubImage2D;
401using gl::glTexSubImage3D;
402using gl::glTranslated;
403using gl::glTranslatef;
405using gl::glVertex2dv;
407using gl::glVertex2fv;
409using gl::glVertex2iv;
411using gl::glVertex2sv;
413using gl::glVertex3dv;
415using gl::glVertex3fv;
417using gl::glVertex3iv;
419using gl::glVertex3sv;
421using gl::glVertex4dv;
423using gl::glVertex4fv;
425using gl::glVertex4iv;
427using gl::glVertex4sv;
428using gl::glVertexPointer;
430using gl::glWindowPos2d;
431using gl::glWindowPos2dv;
432using gl::glWindowPos2f;
433using gl::glWindowPos2fv;
434using gl::glWindowPos2i;
435using gl::glWindowPos2iv;
436using gl::glWindowPos2s;
437using gl::glWindowPos2sv;
438using gl::glWindowPos3d;
439using gl::glWindowPos3dv;
440using gl::glWindowPos3f;
441using gl::glWindowPos3fv;
442using gl::glWindowPos3i;
443using gl::glWindowPos3iv;
444using gl::glWindowPos3s;
445using gl::glWindowPos3sv;
Definition gl14/bitfield.h:11