glbinding  3.3.0.0
A C++ binding for the OpenGL API, generated using the gl.xml specification.
Loading...
Searching...
No Matches
gl10/types.h
Go to the documentation of this file.
1
2#pragma once
3
4
5#include <glbinding/nogl.h>
6#include <glbinding/gl/types.h>
7
8
9namespace gl10
10{
11
12
13
14using gl::_cl_context;
15using gl::_cl_event;
16using gl::AttribMask;
17using gl::BufferStorageMask;
18using gl::ClearBufferMask;
19using gl::ClientAttribMask;
20using gl::ContextFlagMask;
21using gl::ContextProfileMask;
22using gl::FfdMaskSGIX;
23using gl::FragmentShaderColorModMaskATI;
24using gl::FragmentShaderDestMaskATI;
25using gl::FragmentShaderDestModMaskATI;
26using gl::GLbitfield;
27using gl::GLboolean;
28using gl::GLbyte;
29using gl::GLchar;
30using gl::GLcharARB;
31using gl::GLclampd;
32using gl::GLclampf;
33using gl::GLclampx;
34using gl::GLDEBUGPROC;
35using gl::GLDEBUGPROCAMD;
36using gl::GLDEBUGPROCARB;
37using gl::GLDEBUGPROCKHR;
38using gl::GLdouble;
39using gl::GLeglClientBufferEXT;
40using gl::GLeglImageOES;
41using gl::GLenum;
42using gl::GLextension;
43using gl::GLfixed;
44using gl::GLfloat;
45using gl::GLhalf;
46using gl::GLhalfARB;
47using gl::GLhalfNV;
48using gl::GLhandleARB;
49using gl::GLint;
50using gl::GLint64;
51using gl::GLint64EXT;
52using gl::GLintptr;
53using gl::GLintptrARB;
54using gl::GLshort;
55using gl::GLsizei;
56using gl::GLsizeiptr;
57using gl::GLsizeiptrARB;
58using gl::GLsync;
59using gl::GLubyte;
60using gl::GLuint;
61using gl::GLuint64;
62using gl::GLuint64EXT;
63using gl::GLushort;
64using gl::GLvdpauSurfaceNV;
65using gl::GLvoid;
66using gl::GLVULKANPROCNV;
67using gl::MapBufferAccessMask;
68using gl::MemoryBarrierMask;
69using gl::OcclusionQueryEventMaskAMD;
70using gl::PathFontStyle;
71using gl::PathMetricMask;
72using gl::PathRenderingMaskNV;
73using gl::PerformanceQueryCapsMaskINTEL;
74using gl::SyncObjectMask;
75using gl::TextureStorageMaskAMD;
76using gl::UnusedMask;
77using gl::UseProgramStageMask;
78using gl::VertexHintsMaskPGI;
79using gl::VertexShaderWriteMaskEXT;
80
81
82} // namespace gl10
Definition gl10/bitfield.h:11