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DAAPRecord * | dacp_player_now_playing_record () |
guchar * | dacp_player_now_playing_artwork () |
void | dacp_player_play_pause () |
void | dacp_player_pause () |
void | dacp_player_next_item () |
void | dacp_player_prev_item () |
void | dacp_player_cue_clear () |
void | dacp_player_cue_play () |
DACPPlayState | play-state | Read / Write |
gulong | playing-time | Read / Write |
DACPRepeatState | repeat-state | Read / Write |
gboolean | shuffle-state | Read / Write |
gulong | volume | Read / Write |
guchar * dacp_player_now_playing_artwork (DACPPlayer *player
,guint width
,guint height
);
void dacp_player_cue_play (DACPPlayer *player
,GList *records
,guint index
);
“play-state”
property“play-state” DACPPlayState
Play state.
Owner: DACPPlayer
Flags: Read / Write
Default value: DACP_PLAY_STOPPED
“playing-time”
property“playing-time” gulong
Playing time (ms).
Owner: DACPPlayer
Flags: Read / Write
“repeat-state”
property“repeat-state” DACPRepeatState
Repeat state.
Owner: DACPPlayer
Flags: Read / Write
Default value: DACP_REPEAT_NONE
“shuffle-state”
property“shuffle-state” gboolean
Shufle state.
Owner: DACPPlayer
Flags: Read / Write
Default value: FALSE
“volume”
property“volume” gulong
Volume.
Owner: DACPPlayer
Flags: Read / Write
Allowed values: <= 100