Class
MetaShadowFactory
Description [src]
final class Meta.ShadowFactory : GObject.Object {
/* No available fields */
}
MetaShadowFactory
is used to create window shadows. It caches shadows internally
so that multiple shadows created for the same shape with the same radius will
share the same MetaShadow.
Constructors
meta_shadow_factory_new
Functions
meta_shadow_factory_get_default
Instance methods
meta_shadow_factory_get_params
Gets the shadow parameters for a particular class of shadows for either the focused or unfocused state. If the class name does not name an existing class, default values will be returned without printing an error.
meta_shadow_factory_get_shadow
Gets the appropriate shadow object for drawing shadows for the specified window shape. The region that we are shadowing is specified as a combination of a size-invariant extracted shape and the size. In some cases, the same shadow object can be shared between sizes; in other cases a different shadow object is used for each size.
meta_shadow_factory_set_params
Updates the shadow parameters for a particular class of shadows for either the focused or unfocused state. If the class name does not name an existing class, a new class will be created (the other focus state for that class will have default values assigned to it.)
Signals
Meta.ShadowFactory::changed
Signals inherited from GObject (1)
GObject.Object::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.