Method

ClutterActorapply_transform_to_point

Declaration [src]

void
clutter_actor_apply_transform_to_point (
  ClutterActor* self,
  const graphene_point3d_t* point,
  graphene_point3d_t* vertex
)

Description [src]

Transforms point in coordinates relative to the actor into screen-relative coordinates with the current actor transformation (i.e. scale, rotation, etc)

Available since:0.4

Parameters

point graphene_point3d_t
 

A point as #graphene_point3d_t.

 The data is owned by the caller of the function.
vertex graphene_point3d_t
 

The translated #graphene_point3d_t.

 The argument will be set by the function.
 The data is owned by the caller of the function.