Method
ClutterActorapply_transform_to_point
Declaration [src]
void
clutter_actor_apply_transform_to_point (
ClutterActor* self,
const graphene_point3d_t* point,
graphene_point3d_t* vertex
)
Description [src]
Transforms point
in coordinates relative to the actor
into screen-relative coordinates with the current actor
transformation (i.e. scale, rotation, etc)
Available since: | 0.4 |
Parameters
point |
graphene_point3d_t |
A point as #graphene_point3d_t. |
|
The data is owned by the caller of the function. | |
vertex |
graphene_point3d_t |
The translated #graphene_point3d_t. |
|
The argument will be set by the function. | |
The data is owned by the caller of the function. |