Here is a list of all class members with links to the classes they belong to:
- g -
- GatherControlPoints()
: Surface< REAL >
- generate1stDerivatives
: LimitStencilTableFactoryReal< REAL >::Options
- generate2ndDerivatives
: LimitStencilTableFactoryReal< REAL >::Options
- generateAllLevels
: PatchTableFactory::Options
- generateControlVerts
: StencilTableFactoryReal< REAL >::Options
- generateFVarLegacyLinearPatches
: PatchTableFactory::Options
- generateFVarTables
: PatchTableFactory::Options
- generateIntermediateLevels
: StencilTableFactoryReal< REAL >::Options
- generateLegacySharpCornerPatches
: PatchTableFactory::Options
- generateOffsets
: StencilTableFactoryReal< REAL >::Options
, StencilTableReal< REAL >
- generateVaryingLocalPoints
: PatchTableFactory::Options
- generateVaryingTables
: PatchTableFactory::Options
- GetAdaptiveOptions()
: TopologyRefiner
- GetAdaptivePatchDescriptors()
: PatchDescriptor
- GetAdjacency()
: PtexIndices
- GetApproxLevelSharp()
: SurfaceFactory::Options
- GetApproxLevelSmooth()
: SurfaceFactory::Options
- getBaseEdgeFaceLocalIndices()
: TopologyRefinerFactory< MESH >
- getBaseEdgeFaces()
: TopologyRefinerFactory< MESH >
- getBaseEdgeVertices()
: TopologyRefinerFactory< MESH >
- getBaseFaceEdges()
: TopologyRefinerFactory< MESH >
- getBaseFaceFVarValues()
: TopologyRefinerFactory< MESH >
- getBaseFaceVertices()
: TopologyRefinerFactory< MESH >
- getBaseVertexEdgeLocalIndices()
: TopologyRefinerFactory< MESH >
- getBaseVertexEdges()
: TopologyRefinerFactory< MESH >
- getBaseVertexFaceLocalIndices()
: TopologyRefinerFactory< MESH >
- getBaseVertexFaces()
: TopologyRefinerFactory< MESH >
- GetBoundary()
: PatchParam
- GetBoundaryCoords()
: Tessellation
- GetCenterCoord()
: Parameterization
- GetCommonShaderSource()
: GLSLPatchShaderSource
, HLSLPatchShaderSource
, MTLPatchShaderSource
- GetControlIndices()
: StencilTableReal< REAL >
- GetControlPointIndices()
: Surface< REAL >
- GetCoords()
: Tessellation
- GetCoordStride()
: Tessellation
, Tessellation::Options
- GetCreasingMethod()
: Options
- GetDefaultFVarID()
: SurfaceFactory::Options
- GetDepth()
: PatchParam
- GetDescriptor()
: PatchArray
- GetDescriptorIrregular()
: PatchArray
- GetDescriptorRegular()
: PatchArray
- GetDomainShaderSource()
: HLSLPatchShaderSource
, MTLPatchShaderSource
- GetDuuWeights()
: LimitStencilReal< REAL >
, LimitStencilTableReal< REAL >
- GetDuuWeightsBuffer()
: CLStencilTable
, CudaStencilTable
, GLStencilTableSSBO
, MTLStencilTable
- GetDuuWeightsTexture()
: GLStencilTableTBO
- GetDuvWeights()
: LimitStencilReal< REAL >
, LimitStencilTableReal< REAL >
- GetDuvWeightsBuffer()
: CLStencilTable
, CudaStencilTable
, GLStencilTableSSBO
, MTLStencilTable
- GetDuvWeightsTexture()
: GLStencilTableTBO
- GetDuWeights()
: LimitStencilReal< REAL >
, LimitStencilTableReal< REAL >
- GetDuWeightsBuffer()
: CLStencilTable
, CudaStencilTable
, GLStencilTableSSBO
, MTLStencilTable
- GetDuWeightsTexture()
: GLStencilTableTBO
- GetDvvWeights()
: LimitStencilReal< REAL >
, LimitStencilTableReal< REAL >
- GetDvvWeightsBuffer()
: CLStencilTable
, CudaStencilTable
, GLStencilTableSSBO
, MTLStencilTable
- GetDvvWeightsTexture()
: GLStencilTableTBO
- GetDvWeights()
: LimitStencilReal< REAL >
, LimitStencilTableReal< REAL >
- GetDvWeightsBuffer()
: CLStencilTable
, CudaStencilTable
, GLStencilTableSSBO
, MTLStencilTable
- GetDvWeightsTexture()
: GLStencilTableTBO
- GetEdgeChildEdges()
: TopologyLevel
- GetEdgeChildVertex()
: TopologyLevel
- GetEdgeCoord()
: Parameterization
- GetEdgeCoords()
: Tessellation
- GetEdgeFaceLocalIndices()
: TopologyLevel
- GetEdgeFaces()
: TopologyLevel
- GetEdgeSharpness()
: TopologyLevel
- GetEdgeVertices()
: TopologyLevel
- GetEndCapType()
: PatchTableFactory::Options
- GetEvaluator()
: EvaluatorCacheT< EVALUATOR >
- GetExternalCache()
: SurfaceFactory::Options
- GetFaceChildEdges()
: TopologyLevel
- GetFaceChildFaces()
: TopologyLevel
- GetFaceChildVertex()
: TopologyLevel
- GetFaceEdges()
: TopologyLevel
- getFaceFVarValueIndices()
: SurfaceFactoryMeshAdapter
- GetFaceFVarValues()
: TopologyLevel
- GetFaceId()
: PatchParam
, PtexIndices
- getFaceNeighborhoodFVarValueIndicesIfRegular()
: SurfaceFactoryMeshAdapter
- getFaceNeighborhoodVertexIndicesIfRegular()
: SurfaceFactoryMeshAdapter
- GetFaceParameterization()
: SurfaceFactory
- GetFaceParentFace()
: TopologyLevel
- GetFaceSize()
: Parameterization
, Surface< REAL >
- getFaceSize()
: SurfaceFactoryMeshAdapter
- GetFaceSize()
: Tessellation
- GetFacets()
: Tessellation
- GetFacetSize()
: Tessellation
, Tessellation::Options
- GetFacetStride()
: Tessellation
, Tessellation::Options
- getFaceVertexIncidentFaceFVarValueIndices()
: SurfaceFactoryMeshAdapter
- getFaceVertexIncidentFaceVertexIndices()
: SurfaceFactoryMeshAdapter
- getFaceVertexIndices()
: SurfaceFactoryMeshAdapter
- GetFaceVertices()
: TopologyLevel
- GetFarPatchTable()
: Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
, MeshInterface< PATCH_TABLE >
- GetFVarChannelLinearInterpolation()
: PatchTable
- GetFVarLinearInterpolation()
: TopologyRefiner
, Options
- GetFVarPatchArrayBuffer()
: CLPatchTable
, CpuPatchTable
, CudaPatchTable
- GetFVarPatchArrays()
: GLPatchTable
, MTLPatchTable
- GetFVarPatchDescriptor()
: PatchTable
- GetFVarPatchDescriptorIrregular()
: PatchTable
- GetFVarPatchDescriptorRegular()
: PatchTable
- GetFVarPatchIndexBuffer()
: CLPatchTable
, CpuPatchTable
, CudaPatchTable
, GLPatchTable
, MTLPatchTable
- GetFVarPatchIndexSize()
: CpuPatchTable
- GetFVarPatchIndexTextureBuffer()
: GLPatchTable
- GetFVarPatchParamBuffer()
: CLPatchTable
, CpuPatchTable
, CudaPatchTable
, GLPatchTable
, MTLPatchTable
- GetFVarPatchParams()
: PatchTable
- GetFVarPatchParamSize()
: CpuPatchTable
- GetFVarPatchParamTextureBuffer()
: GLPatchTable
- GetFVarValues()
: PatchTable
- GetFVarValueStride()
: PatchTable
- GetGregoryBasisPatchSize()
: PatchDescriptor
- GetGregoryPatchSize()
: PatchDescriptor
- GetHullShaderSource()
: HLSLPatchShaderSource
, MTLPatchShaderSource
- GetIncidentFaceEdgeSharpness()
: VertexDescriptor
- GetIncidentFaceSize()
: VertexDescriptor
- GetIndexBase()
: PatchArray
- GetIndicesBuffer()
: CLStencilTable
, CudaStencilTable
, GLStencilTableSSBO
, MTLStencilTable
- GetIndicesSRV()
: D3D11StencilTable
- GetIndicesTexture()
: GLStencilTableTBO
- GetInteriorCoords()
: Tessellation
- getLevel()
: TopologyRefiner
- GetLevel()
: TopologyRefiner
- GetLimitStencil()
: LimitStencilTable
, LimitStencilTableReal< REAL >
- GetLocalNeighborhoodSize()
: Scheme< SCHEME_TYPE >
, SchemeTypeTraits
- GetLocalOffset()
: BufferDescriptor
- GetLocalPointFaceVaryingStencilTable()
: PatchTable
- GetLocalPointStencilTable()
: PatchTable
- GetLocalPointVaryingStencilTable()
: PatchTable
- GetManifoldEdgeSharpness()
: VertexDescriptor
- GetMaxLevel()
: TopologyRefiner
- GetMaxValence()
: PatchTable
, TopologyRefiner
, Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
, MeshInterface< PATCH_TABLE >
- GetMesh()
: RefinerSurfaceFactoryBase
- GetName()
: SchemeTypeTraits
- getNumBaseEdges()
: TopologyRefinerFactory< MESH >
- getNumBaseFaces()
: TopologyRefinerFactory< MESH >
- getNumBaseVertices()
: TopologyRefinerFactory< MESH >
- GetNumBoundaryCoords()
: Tessellation
- GetNumControlPoints()
: Surface< REAL >
- GetNumControlVertices()
: PatchDescriptor
, PatchTable
, StencilTableReal< REAL >
- GetNumControlVerticesTotal()
: PatchTable
- GetNumCoords()
: Tessellation
- GetNumEdgeCoords()
: Tessellation
- GetNumEdges()
: TopologyLevel
- GetNumEdgesTotal()
: TopologyRefiner
- GetNumEdgeWeights()
: Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- GetNumElements()
: CLVertexBuffer
, CpuD3D11VertexBuffer
, CpuGLVertexBuffer
, CPUMTLVertexBuffer
, CpuVertexBuffer
, CudaVertexBuffer
, D3D11VertexBuffer
, GLVertexBuffer
- GetNumFaces()
: RefinerSurfaceFactoryBase
, PtexIndices
, TopologyLevel
- GetNumFacesTotal()
: TopologyRefiner
- GetNumFacets()
: Tessellation
- GetNumFaceVertices()
: TopologyLevel
- GetNumFaceVerticesTotal()
: TopologyRefiner
- GetNumFaceWeights()
: Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- GetNumFVarChannels()
: RefinerSurfaceFactoryBase
, PatchTable
, TopologyLevel
, TopologyRefiner
, CLPatchTable
, CpuPatchTable
, CudaPatchTable
, GLPatchTable
, MTLPatchTable
- GetNumFVarControlVertices()
: PatchDescriptor
- GetNumFVarValues()
: TopologyLevel
- GetNumFVarValuesTotal()
: TopologyRefiner
- GetNumInteriorCoords()
: Tessellation
- GetNumLevels()
: TopologyRefiner
- GetNumLocalPoints()
: PatchTable
- GetNumLocalPointsFaceVarying()
: PatchTable
- GetNumLocalPointsVarying()
: PatchTable
- GetNumPatchArrays()
: PatchTable
, CpuPatchTable
- GetNumPatches()
: PatchTable
, PatchArray
- GetNumPatchesTotal()
: PatchTable
- GetNumPatchPoints()
: Surface< REAL >
- GetNumPtexFaces()
: PatchTable
- GetNumStencils()
: StencilTableReal< REAL >
, CLStencilTable
, CudaStencilTable
, D3D11StencilTable
, GLStencilTableSSBO
, GLStencilTableTBO
, MTLStencilTable
- GetNumVertexWeights()
: Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- GetNumVertices()
: TopologyLevel
, CLVertexBuffer
, CpuD3D11VertexBuffer
, CpuGLVertexBuffer
, CPUMTLVertexBuffer
, CpuVertexBuffer
, CudaVertexBuffer
, D3D11VertexBuffer
, GLVertexBuffer
, Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
, MeshInterface< PATCH_TABLE >
- GetNumVerticesTotal()
: TopologyRefiner
- GetOffsets()
: StencilTableReal< REAL >
- GetOffsetsBuffer()
: CLStencilTable
, CudaStencilTable
, GLStencilTableSSBO
, MTLStencilTable
- GetOffsetsSRV()
: D3D11StencilTable
- GetOffsetsTexture()
: GLStencilTableTBO
- GetOptions()
: Scheme< SCHEME_TYPE >
- GetParameterization()
: Surface< REAL >
, Tessellation
- GetParamFraction()
: PatchParam
- GetPatchArrayBuffer()
: CLPatchTable
, CpuPatchTable
, CudaPatchTable
- GetPatchArrayDescriptor()
: PatchTable
- GetPatchArrayFVarPatchParams()
: PatchTable
- GetPatchArrayFVarValues()
: PatchTable
- GetPatchArrays()
: D3D11PatchTable
, GLPatchTable
, MTLPatchTable
- GetPatchArrayVaryingVertices()
: PatchTable
- GetPatchArrayVertices()
: PatchTable
- GetPatchBasisShaderSource()
: GLSLPatchShaderSource
, HLSLPatchShaderSource
, MTLPatchShaderSource
- GetPatchControlVerticesTable()
: PatchTable
- GetPatchDescriptor()
: PatchTable
- GetPatchDrawingShaderSource()
: GLSLPatchShaderSource
, HLSLPatchShaderSource
, MTLPatchShaderSource
- GetPatchFVarPatchParam()
: PatchTable
- GetPatchFVarValues()
: PatchTable
- getPatchIndex()
: PatchTable
- GetPatchIndexBuffer()
: CLPatchTable
, CpuPatchTable
, CudaPatchTable
, D3D11PatchTable
, GLPatchTable
, MTLPatchTable
- GetPatchIndexSize()
: CpuPatchTable
- GetPatchIndexTextureBuffer()
: GLPatchTable
- GetPatchParam()
: PatchTable
- GetPatchParamBuffer()
: CLPatchTable
, CpuPatchTable
, CudaPatchTable
, GLPatchTable
, MTLPatchTable
- GetPatchParams()
: PatchTable
- getPatchParams()
: PatchTable
- GetPatchParamSize()
: CpuPatchTable
- GetPatchParamSRV()
: D3D11PatchTable
- GetPatchParamTable()
: PatchTable
- GetPatchParamTextureBuffer()
: GLPatchTable
- GetPatchQuadOffsets()
: PatchTable
- GetPatchTable()
: Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
, MeshInterface< PATCH_TABLE >
- GetPatchType()
: PatchArray
- GetPatchTypeIrregular()
: PatchArray
- GetPatchTypeRegular()
: PatchArray
- GetPatchVaryingVertices()
: PatchTable
- GetPatchVertices()
: PatchTable
- GetPrimitiveIdBase()
: PatchArray
- GetQuadOffsetsBase()
: D3D11LegacyGregoryPatchTable
, GLLegacyGregoryPatchTable
, MTLLegacyGregoryPatchTable
- GetQuadOffsetsBuffer()
: MTLLegacyGregoryPatchTable
- GetQuadOffsetsSRV()
: D3D11LegacyGregoryPatchTable
- GetQuadOffsetsTable()
: PatchTable
- GetQuadOffsetsTextureBuffer()
: GLLegacyGregoryPatchTable
- GetRates()
: Tessellation
- GetRefineAdaptiveOptions()
: PatchTableFactory::Options
- getRefinement()
: TopologyRefiner
- GetRegularFaceSize()
: Scheme< SCHEME_TYPE >
, SchemeTypeTraits
- GetRegularPatchSize()
: PatchDescriptor
- GetRegularVertexValence()
: Scheme< SCHEME_TYPE >
, SchemeTypeTraits
- GetSchemeOptions()
: SurfaceFactory
, TopologyRefiner
- GetSchemeType()
: SurfaceFactory
, TopologyRefiner
- GetSharpEdgePairOfCrease()
: Crease
- GetSharpnessIndexTable()
: PatchTable
- getSharpnessIndices()
: PatchTable
- GetSharpnessValues()
: PatchTable
- getSharpnessValues()
: PatchTable
- GetSingleCreasePatchSharpnessValue()
: PatchTable
- GetSize()
: StencilReal< REAL >
- GetSizePtr()
: StencilReal< REAL >
- GetSizes()
: StencilTableReal< REAL >
- GetSizesBuffer()
: CLStencilTable
, CudaStencilTable
, GLStencilTableSSBO
, MTLStencilTable
- GetSizesSRV()
: D3D11StencilTable
- GetSizesTexture()
: GLStencilTableTBO
- GetStencil()
: StencilTable
, StencilTableReal< REAL >
- GetStride()
: PatchArray
- GetSubFace()
: Parameterization
- GetTessControlShaderSource()
: GLSLPatchShaderSource
- GetTessEvalShaderSource()
: GLSLPatchShaderSource
- GetTopologicalSplitType()
: Scheme< SCHEME_TYPE >
, SchemeTypeTraits
- GetTopologyRefiner()
: PrimvarRefinerReal< REAL >
, Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
- GetTransition()
: PatchParam
- GetTriangleSubdivision()
: Options
- GetType()
: Parameterization
, PatchDescriptor
, SchemeTypeTraits
- GetU()
: PatchParam
- GetUniformOptions()
: TopologyRefiner
- GetV()
: PatchParam
- GetVaryingBuffer()
: Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
- GetVaryingPatchArrayBuffer()
: CLPatchTable
, CpuPatchTable
, CudaPatchTable
- GetVaryingPatchArrays()
: GLPatchTable
, MTLPatchTable
- GetVaryingPatchDescriptor()
: PatchTable
- GetVaryingPatchIndexBuffer()
: CLPatchTable
, CpuPatchTable
, CudaPatchTable
, GLPatchTable
, MTLPatchTable
- GetVaryingPatchIndexSize()
: CpuPatchTable
- GetVaryingPatchIndexTextureBuffer()
: GLPatchTable
- GetVaryingVertices()
: PatchTable
- GetVertexBuffer()
: Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
, MTLLegacyGregoryPatchTable
- GetVertexChildVertex()
: TopologyLevel
- GetVertexCoord()
: Parameterization
, Tessellation
- GetVertexEdgeLocalIndices()
: TopologyLevel
- GetVertexEdges()
: TopologyLevel
- GetVertexFaceLocalIndices()
: TopologyLevel
- GetVertexFaces()
: TopologyLevel
- GetVertexIndices()
: StencilReal< REAL >
- GetVertexRule()
: TopologyLevel
- GetVertexShaderSource()
: GLSLPatchShaderSource
, HLSLPatchShaderSource
, MTLPatchShaderSource
- GetVertexSharpness()
: VertexDescriptor
, TopologyLevel
- GetVertexSRV()
: D3D11LegacyGregoryPatchTable
- GetVertexTextureBuffer()
: GLLegacyGregoryPatchTable
- GetVertexValenceBuffer()
: MTLLegacyGregoryPatchTable
- GetVertexValenceSRV()
: D3D11LegacyGregoryPatchTable
- GetVertexValenceTable()
: PatchTable
- GetVertexValenceTextureBuffer()
: GLLegacyGregoryPatchTable
- GetVtxBoundaryInterpolation()
: Options
- GetWeights()
: StencilReal< REAL >
, StencilTableReal< REAL >
- GetWeightsBuffer()
: CLStencilTable
, CudaStencilTable
, GLStencilTableSSBO
, MTLStencilTable
- GetWeightsSRV()
: D3D11StencilTable
- GetWeightsTexture()
: GLStencilTableTBO
- GLComputeEvaluator()
: GLComputeEvaluator
- GLLegacyGregoryPatchTable()
: GLLegacyGregoryPatchTable
- GLPatchTable()
: GLPatchTable
- GLStencilTableSSBO()
: GLStencilTableSSBO
- GLStencilTableTBO()
: GLStencilTableTBO
- GLVertexBuffer()
: GLVertexBuffer
- GLXFBEvaluator()
: GLXFBEvaluator
- GREGORY
: PatchDescriptor
- GREGORY_BASIS
: PatchDescriptor
- GREGORY_BOUNDARY
: PatchDescriptor
- GREGORY_TRIANGLE
: PatchDescriptor