OpenSubdiv
mtlPatchShaderSource.h
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1 //
2 // Copyright 2013 Pixar
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4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
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24 
25 #ifndef OPENSUBDIV3_OSD_MTL_PATCH_SHADER_SOURCE_H
26 #define OPENSUBDIV3_OSD_MTL_PATCH_SHADER_SOURCE_H
27 
28 #import "../version.h"
29 
30 #import "../far/patchDescriptor.h"
31 
32 #import <string>
33 
34 namespace OpenSubdiv {
35 namespace OPENSUBDIV_VERSION {
36 
37 namespace Osd {
38 
41 public:
45  static std::string GetPatchBasisShaderSource();
46 
50  static std::string GetPatchDrawingShaderSource();
51 
59 
60  static std::string GetCommonShaderSource();
61 
63 
65 
67 
72  static std::string GetVertexShaderSource(
75  static std::string GetHullShaderSource(
78  static std::string GetDomainShaderSource(
81 
83 
84 };
85 
86 } // end namespace Osd
87 
88 } // end namespace OPENSUBDIV_VERSION
89 using namespace OPENSUBDIV_VERSION;
90 
91 } // end namespace OpenSubdiv
92 
93 #endif // OPENSUBDIV3_OSD_MTL_PATCH_SHADER_SOURCE
Provides shader source which can be used by client code.
static std::string GetVertexShaderSource(Far::PatchDescriptor::Type type)
static std::string GetPatchDrawingShaderSource()
Returns shader source which can be used while drawing piecewise parametric patches resulting from sub...
static std::string GetHullShaderSource(Far::PatchDescriptor::Type type, Far::PatchDescriptor::Type fvarType)
static std::string GetDomainShaderSource(Far::PatchDescriptor::Type type)
static std::string GetVertexShaderSource(Far::PatchDescriptor::Type type, Far::PatchDescriptor::Type fvarType)
Deprecated.
static std::string GetDomainShaderSource(Far::PatchDescriptor::Type type, Far::PatchDescriptor::Type fvarType)
static std::string GetHullShaderSource(Far::PatchDescriptor::Type type)
static std::string GetPatchBasisShaderSource()
Returns shader source which can be used to evaluate position and first and second derivatives on piec...