PrimitiveType.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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24 
25 #ifndef SFML_PRIMITIVETYPE_HPP
26 #define SFML_PRIMITIVETYPE_HPP
27 
28 namespace sf
29 {
40 {
48 
49  // Deprecated names
53 };
54 
55 } // namespace sf
56 
57 
58 #endif // SFML_PRIMITIVETYPE_HPP
sf::Quads
@ Quads
List of individual quads (deprecated, don't work with OpenGL ES)
Definition: PrimitiveType.hpp:47
sf::Points
@ Points
List of individual points.
Definition: PrimitiveType.hpp:41
sf::TriangleFan
@ TriangleFan
List of connected triangles, a point uses the common center and the previous point to form a triangle...
Definition: PrimitiveType.hpp:46
sf::LinesStrip
@ LinesStrip
Definition: PrimitiveType.hpp:50
sf::Triangles
@ Triangles
List of individual triangles.
Definition: PrimitiveType.hpp:44
sf::TriangleStrip
@ TriangleStrip
List of connected triangles, a point uses the two previous points to form a triangle.
Definition: PrimitiveType.hpp:45
sf::TrianglesStrip
@ TrianglesStrip
Definition: PrimitiveType.hpp:51
sf::TrianglesFan
@ TrianglesFan
Definition: PrimitiveType.hpp:52
sf::Lines
@ Lines
List of individual lines.
Definition: PrimitiveType.hpp:42
sf::LineStrip
@ LineStrip
List of connected lines, a point uses the previous point to form a line.
Definition: PrimitiveType.hpp:43
sf::PrimitiveType
PrimitiveType
Types of primitives that a sf::VertexArray can render.
Definition: PrimitiveType.hpp:40